Luxology Modo 501.46546 SP6 Win/Mac

Luxology Modo 501.46546 SP6 Win/Mac

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Marmoset Toolbag v1.05
Marmoset Toolbag v1.05

Toolbag is a full-featured, real-time material editor and presentation tool bundled in a small package. This stand-alone toolkit provides 3d artists an efficient workflow to bring AAA presentation quality to their 3d models, texture sets, and animations in a real-time environment.

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Design3 - 3Ds Max Pack 2011 | .flv | project files | 5.67Gb
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3D - Architectural Tutorials
3D - Architectural Tutorials | 594Mb
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Introduction to ZBrush4R2

Introduction to ZBrush 4R2 (2011) | 3.23Gb


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Luxology modo 501 – Rigging Master Course

Luxology modo 501 – Rigging Master Course
1280 x 720 QuickTime (H.264) | English | 26+ hours | modo 501 SP4 or later
Genre: Video training

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video2brain - Time-Lapse Photography Workshop
video2brain - Time-Lapse Photography Workshop | 4.81 GB

Duration: 2h 51m | Video: AVC (.mp4) 1024x576 | Audio: AAC 44.1KHz Mono
Genre: eLearning | Language: English | Level: Beginner

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Eat3D:Shader Production - Writing Custom Shaders with CGFX

 

Eat3D : Shader Production - Writing Custom Shaders with CGFX


In this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader.

 

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Elephorm – Animation 3D characters with 3ds Max 2012 Full DVD

Elephorm – Animation 3D characters with 3ds Max 2012 DVD | 13,86GB (French)

 

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Elephorm - Apprendre Cinema 4D R13 Les Fondamentaux Vol.1

Elephorm - Apprendre Cinema 4D R13 Les Fondamentaux Vol.1 |2.65 GB (French)

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Digital - Tutors - Unity Mobile Game Development: Rigging and Animation
Digital - Tutors - Unity Mobile Game Development: Rigging and Animation
1 hrs. 23 min. | December 23, 2011 | Autodesk Maya 2012 | Author: Delano Athias
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Elephorm - Apprendre ZBrush 4 R2

Elephorm - Apprendre ZBrush 4 R2 | French | 2.65 GB

ZBrush 4R2 est aujourd'hui un acteur majeur dans les productions 3D de jeux vidéos et de films à effets spéciaux. Avec une technologie innovante, ce logiciel 3D a révolutionné la technique de création de personnages 3D. Du coup, ZBrush est aujourd'hui un outil puissant pour la modélisation industrielle, le design ou encore pour la modélisation architecturale.

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Elephorm – learning sculptris
Elephorm – learning sculptris | French | 1.86 GB

Avec Sculptris vous allez créer des objets 3D. Ce logiciel de Pixologic est un outil de modélisation simple et intuitif. Avec Gilles Pfeiffer, expert et formateur 3D vous allez débuter votre oeuvre d'une sphère centrale puis la modeler à volonté à l'aide de la souris. Tel un sculpteur, vous allez étirer, lisser, creuser, colorier, etc. Sculptris donne à vos talents tous les moyens pour les exprimer.

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Digital - Tutors - Unity Mobile Game Development: Character and Weapon Modeling
Digital - Tutors - Unity Mobile Game Development: Character and Weapon Modeling
1 hrs. 40 min. | December 23, 2011 | Maya 2012, ZBrush 4, Photoshop CS5, TopoGun 1.06, Mudbox 2012 | Author: Justin Marshall

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Digital - Tutors - Unity Mobile Game Development: Communication with Notification Center
Digital - Tutors - Unity Mobile Game Development: Communication with Notification Center
1 hrs. 25 min. | December 23, 2011 | Unity 3.4 | Author: Chris Glick

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Digital-Tutors - Unity Mobile Game Development: Concept and Design
Digital-Tutors - Unity Mobile Game Development: Concept and Design
1 hrs. 19 min. | December 23, 2011 | Photoshop CS5 | Author: Eddie Russell

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Digital - Tutors - Unity Mobile Game Development: Environment Modeling
Digital - Tutors - Unity Mobile Game Development: Environment Modeling
1 hrs. 29 min. | December 23, 2011 | Maya 2012 | Author: Justin Marshall

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Digital - Tutors - Unity Mobile Game Development: GUI Functionality
Digital - Tutors - Unity Mobile Game Development: GUI Functionality
2 hrs. 49 min. | December 23, 2011 | Unity 3D 3.4 | Author: Joshua Kinney

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Digital - Tutors - Unity Mobile Game Development: Level Design
Digital - Tutors - Unity Mobile Game Development: Level Design
2 hrs. 49 min. | December 23, 2011 | Unity 3.4 | Author: Joshua Kinney

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Digital - Tutors - Unity Mobile Game Development: Lighting and Lightmapping
Digital - Tutors - Unity Mobile Game Development: Lighting and Lightmapping
1 hrs. 7 min. | December 23, 2011 | Unity 3.4 | Author: Kyle Green

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Digital -Tutors - Unity Mobile Game Development: Player Functionality

Digital -Tutors - Unity Mobile Game Development: Player Functionality
1 hrs. 22 min. | December 23, 2011 | Unity 3d 3.4 | Author: Joshua Kinney

 

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Digital - Tutors - Unity Mobile Game Development: Saving Data and Highscores
Digital - Tutors - Unity Mobile Game Development: Saving Data and Highscores
3 hrs. 34 min. | December 23, 2011 | Unity 3.4 | Author: Chris Glick

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Digital - Tutors - Unity Mobile Game Development: Set Dressing
Digital - Tutors - Unity Mobile Game Development: Set Dressing
1 hrs. 19 min. | December 23, 2011 | Maya 2012, Mudbox 2012, Photoshop CS5 | Author: Justin Marshall

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Digital - Tutors - Unity Mobile Game Development: User Interface Design
Digital - Tutors - Unity Mobile Game Development: User Interface Design
1 hrs. 41 min. | December 23, 2011 | Photoshop CS5, Illustrator CS5 | Author: Eddie Russel

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Digital - Tutors - Unity Mobile Game Development: UV Layout and Texturing
Digital - Tutors - Unity Mobile Game Development: UV Layout and Texturing
1 hrs. 47 min. | December 23, 2011 | Maya 2012, Photoshop CS5 | Author: Kyle Green

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