CreativeLive - Photo Week 2014 HD (Full) - Day 3
CreativeLive - Photo Week 2014 HD (Full) - Day 3
English | .MP4 | aac, 48000 Hz, stereo | h264, yuv420p, 1280x720, 23.98 fps(r) | 9.94GB
Genre: E-learning
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Photo Week 2014 HD (Full) - Day 2
English | .MP4 | aac, 48000 Hz, stereo | h264, yuv420p, 1280x720, 23.98 fps(r) | 9.71GB
Genre: E-learning
Once a year CreativeLive convenes the world's best and brightest photographers to bring you the industry's most epic online photography conference: Photo Week.
Featuring engaging master classes, gear and software demos and informative how-tos - across three live channels, CreativeLive Photo Week has classes that appeal to everyone from the enthusiast to the veteran pro.
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Photo Week 2014 HD (Full) - Day 1
English | .MP4 | aac, 48000 Hz, stereo | h264, yuv420p, 1280x720, 23.98 fps(r) | 9.72GB
Genre: E-learning
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Illustrator CC One-on-One- Fundamentals (Updated Sep 24, 2014)
Illustrator CC One-on-One: Fundamentals (Updated Sep 24, 2014) | 1.69GB
Duration: 10h 44m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English
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Pluralsight - Microsoft Azure Automation
Pluralsight - Microsoft Azure Automation
English | 9/24/2014 | .MP4 | h264, yuv420p, 1024x768, 15.00 fps(r) | aac, 44100 Hz, stereo | 290 MB
Genre: E-learning
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Lynda - Building Resilience
Lynda - Building Resilience | 350MB
Duration: 0h 41m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English

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Digital-Tutors - Animation Blocking Techniques in Softimage

Genre: eLearning

In this set of Softimage tutorials we will learn essential tips and techniques for blocking in animations.
We'll begin by going over a set of steps that can be used to work more proficiently. We will learn how to create effective thumbnails. We'll then learn how to set up our scene in order for us to jump right in and begin roughing in the animation.
By the end of this tutorial, you'll have the skill set needed to work on your blocking pass confidently, while creating entertaining poses that help sell the story you are trying to convey.
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Digital-Tutors - Compositing a Teleportation Effect in After Effects

Genre: eLearning

In this series of After Effects tutorials we will create a science-fiction inspired teleporter effect.
We will begin with some character animation that has been matchmoved to a background plate. Then, using some basic dynamics tools and some creative re-purposing of other elements in After Effects' tool box, create a swirling portal of energy through which our character will take form.
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Digital Tutors - Creating Fantasy Character Concepts in Photoshop

In this tutorial we will cover steps and a creative workflow to create a fantasy character for video games or movies. Throughout the training, you'll see how to create fast textures and color for the character, and see the whole process involved in character creation.
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fxphd - PNT205: 3D Plants and Digital Environments


Highly detailed animated 3D trees and plants can make a huge visual impact in digital environments and matte paintings, as seen in movies such as Avatar. Yet the complexity of trees and many plant species makes them notoriously difficult to recreate, and requires a move from traditional modeling techniques to unique procedural methods.
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fxphd - NUK902: NUKE for Trainers Level Two
Genre: eLearning


Level II - Intermediate (12 Hours 50 Mins Approx.) - Welcome to Level II, an intermediate course for The Foundry’s Nuke, made by trainers for trainers. With around 13 hours of material we believe this alongside Level I will equip you to teach Nuke to the highest standard. Like Level I the course is kept completely up-to-date as new versions of Nuke are released, and with access to the Professor via the forums this course is a must for anyone looking to become an accredited Nuke trainer.
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Digital-Tutors – Game Prop Workflows in Maya and Marmoset Toolbag
Advanced | 3h 37m | 3.70 GB | Project Files 482 MB |
Software used: Maya 2012, Photoshop CS6, nDo2, dDo, Marmoset Toolbag, ZBrush4R4



In this tutorial we will learn how to create various props using Maya for modeling and UVs. Photoshop will be used for texturing and creative plugins like Ndo2 and Ddo will be used for normal mapping and adding extra detail to our model. We will finish our presentation and testing phase by running the models through the engine and renderer called Marmoset Toolbag. By the end of this tutorial you should have a greater understanding of good practical workflows for creating props.
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CGcookie – Character Course Animating a Character

this 10 part Blender Animation series, David Ward will introduce you to the character “BC Baker” and how his rig works, including shape keys and drivers. We look into the different tools for animation in Blender, namely the Action Editor, Pose Library, and Non-Linear Action (NLA) editor.
This will include the overview on how the rig is constructed, and how to control it.
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Digital-Tutors – Scanning 3D Models from Photos in 123D Catch and 3ds Max


In this tutorial we will learn how to create a highly-detailed reproduction of an object, starting from a simple scan created with your own camera.
We will start shooting several images of a shoe and we’ll load those images into 123D Catch, which will compute those images (using a cloud computing system) and creates a complete scanned model of the shoe in a few minutes.
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fxphd HOU102 - Introduction to Houdini 12 Part1
Genre: eLearning

If youжЉ®e a CG artist who has always been curious about Houdini, or if you are just wanting to brush up on your core skills and learn new techniques for working in Houdini 12, this is the class for you. Taught by John Moncrief, this course we will cover the fundamentals of working with Houdini. You will first learn the basic concepts and work-flow of Houdini, then work through the different contexts of the software in more detail by creating specific effects and solving real world production problems.
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3DMotive - Unwrapping with Roadkill Complete Course
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 506 MB
Genre: Video Training

In this tutorial on Unwrapping with Roadkill, instructor Stephen Wells gives us a full overview of this powerful UVW unwrapping tool! We'll take a basic look at the tools, start with an introduction to the interface, then dive into using the tools on some complex shapes - including an axe, a shark, and a full character unwrap from start to finish! Roadkill makes for a great UVW alternative, and this tutorial will show you how to integrate it into your pipeline!
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Digital-Tutors - Envisioning Your Fantasy Characters Through Photo Manipulation


We'll begin this course by discussing the importance of choosing an appropriate photo for our fantasy character. From there we'll conduct a visualization exercise by creating a sketch based on our photo that will provide us with a visual reference. Following this, we'll work through a series of lessons manipulating prominent facial features of the person in our photo. Along the way we'll add photographic elements and textures to enhance the visual appeal of our concept. To conclude, we'll finish by adding some final visual touchups and elements to really make our fantasy character concept pop.
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Digital Tutors - 10 Ways to Enhance Your Maya Productivity

Genre: Video Training


In this series of Maya tutorials we will explore a number of useful features in Maya that will help you accomplish many day-to-day tasks with a bit more speed and efficiency. When working on your own projects in Maya, there are a number of built-in features that can help shave seconds or minutes off of your current task. While this may not sound like much time, if you add it all up, you can potentially save hours of production time by just using some of the workflow enhancements that we cover in this course.
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cmiVFX - Autodesk 3ds Max Architectural Visualization Modeling
Genre: Video Training

cmiVFX has released Architectural Visualization Volume One. This training series is for architects, engineers, game level designers or anyone who needs to build accurate models from either dimension drawings or sketches. Stephen Baker will take the viewer through the entire process of an architectural visualization project. Starting from scaled drawings he will begin by laying out the foundational construction lines.
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Digital-Tutors - Principles of Composition for Motion Designers

Genre: eLearning | Level: Beginner | Language: English

In this series of tutorials, we will learn how the principles of composition can help us to become better communicators as motion designers. Often times, motion designers can overlook the importance of composition as a means of creating effective message communication.
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3DMotive – The Sci-Fi Pistol Workflow Vol 1,2,3

Genre: 3D Tutorials, E-Learning


In this intermediate course, Galen Davis takes us through the full workflow process of creating this SciFi Pistol from start to finish. We’ll be covering the modeling workflow, approach the high poly process, as well as baking, texturing, and presenting the weapon inside of Marmoset
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CG Masters - Car Modeling and Texturing in Blender
CG Master Christopher Plush takes you for a ride in this 10-hour training DVD teaching you how to create a 2012 Camaro ZL1 from start to finish, including modeling, texturing, lighting, compositing, and even creating a studio environment for the final render!
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Digital-Tutors - After Effects Expressions Made Easy


In this After Effects tutorial we will demystify expressions and make them easy. This course is for the After Effects artist that thinks expressions are scary math wizardry that is too complicated to understand. In reality you do many expression-like things every time you use After Effects, and if you can use the pick whip to parent two layers together you can create expressions with the best of them. The goal of this course is to get you comfortable with creating and reading expressions.
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Digital-Tutors – Materials in Vue

Genre: eLearning



In this series of Vue tutorials, we’ll learn the fundamentals of how to create beautiful materials in Vue by breaking down the basic and advance material editor. We’ll cover how to create the overall look of our materials by exploring the color and alpha panel. After that we’ll move into working with bumps and displacements to add depth to our materials.Now once that we’ve become more comfortable with creating materials, we’ll dive into working with transparencies, reflection, translucency and effects. Finally we’ll learn how to utilize the different types of materials like mixed, volumetric, ecosystem, and layered materials.
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VTC - Dynamic HTML (DHTML)
Dynamic HTML (DHTML) is an umberella term for a combination of HTML, XHTML, CSS, and a client side scripting language such as javascript, or VBScript. DHTML allows developers to create engaging web sites with content that can move, change shape, size, color, or otherwise react to user actions without requiring a trip to the web server, or browser plug-in. VTC author, Darcey Spears, shows users step-by step how to build a web site, beginning with how to acquire client information, creating a site map, and onto planning for DXHTML elements. Work files are also provided for this tutorial.
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