Character Modeling and Texturing with Mark DeDecker Re Uploaded

 

Gnomon School - Master Classes 2011: Character Modeling and Texturing with Mark DeDecker
Duration: 2h 34m | Video: AVC (.mp4) 1280x720 | Audio: AAC 44.1KHz stereo | 1.32 GB
Genre: eLearning | Language: English | Level: Advanced
Genre: Video Training


Character Modeling and Texturing with Mark DeDecker Re Uploaded


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This course will cover the process of modeling and texturing a posed character using Autodesk Maya, Pixologic ZBrush and Adobe Photoshop. The sum of the character can be seen in the details. This character piece featuring "Cabbage" will focus on creating details such as tan lines, sun burns, skin imperfections and other small modeling details to accentuate the charm of the character. The class will also touch upon some of the new features in ZBrush R2 that were used to create this character.

 

 

 

 


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Character Modeling and Texturing with Mark DeDecker Re Uploaded




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Character Modeling and Texturing with Mark DeDecker Re Uploaded





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Character Modeling and Texturing with Mark DeDecker Re Uploaded

14 Days Free Access to USENET
Free 300 GB with 10 GB High-Speed



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